DUMB DECISION TTRPG · Library

Hew Hackinstone

Medium humanoid (dwarf), Chaotic Neutral

Armor Class 13 ({@item hide armor|phb})

Hit Points 67 (9d8 + 27)

Speed 30 ft.

STR 16 (+3)
DEX 12 (+1)
CON 17 (+3)
INT 9 (-1)
WIS 11 (+0)
CHA 9 (-1)

Skills Survival +4

Damage Resistances poison

Senses darkvision 60 ft., passive Perception 10

Languages any one language (usually Common)

Challenge 2

Dwarven Resilience. Hew has resistance to poison damage and advantage on saving throws against being poisoned.

Reckless. At the start of his turn, Hew can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.

Actions

Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Source

ToA, p. 33