Armor Class 13 (natural armor)
Hit Points 22 (4d10)
Speed 20 ft., swim 50 ft.
Damage Resistances cold
Senses darkvision 120 ft., passive Perception 10
Languages —
Challenge 1/2
Amphibious. The hippocamp can breathe air and water.
Charge. If the hippocamp moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.
Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Mythic Odysseys of Theros, p. 227