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Hobgoblin Devastator

Medium fey (goblinoid), Lawful Neutral

Armor Class 13 ({@item studded leather armor|PHB|studded leather})

Hit Points 45 (7d8 + 14)

Speed 30 ft.

STR 13 (+1)
DEX 12 (+1)
CON 14 (+2)
INT 16 (+3)
WIS 13 (+1)
CHA 11 (+0)

Skills Arcana +5

Senses darkvision 60 ft., passive Perception 11

Languages Common, Goblin

Challenge 4

Army Arcana. When the hobgoblin casts a spell that causes damage or that forces other creatures to make a saving throw, it can choose itself and any number of allies to be immune to the damage caused by the spell and to succeed on the required saving throw.

Actions

Multiattack. The hobgoblin makes two Quarterstaff or Devastating Bolt attacks.

Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands, plus 13 (3d8) force damage.

Devastating Bolt. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 21 (4d8 + 3) force damage, and the target is knocked prone.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 153