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Homunculus

Tiny construct, Neutral

Armor Class 13

Hit Points 4 (1d4 + 2)

Speed 20 ft., fly 40 ft.

STR 4 (-3)
DEX 15 (+2)
CON 14 (+2)
INT 10 (+0)
WIS 10 (+0)
CHA 7 (-2)

Saving Throws WIS +2, CHA +0

Damage Immunities poison

Condition Immunities charmed, poisoned

Senses Darkvision 60 ft., passive Perception 10

Languages understands Common plus one other language but can't speak

Challenge 0

Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite. m +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. con DC 12. The target has the Poisoned condition until the end of the homunculus's next turn. 5 The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

Source

Monster Manual (2024), p. 172