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Hrabbaz

Medium humanoid (half-orc), Lawful Evil

Armor Class 12

Hit Points 112 (15d8 + 45)

Speed 30 ft.

STR 20 (+5)
DEX 15 (+2)
CON 17 (+3)
INT 10 (+0)
WIS 14 (+2)
CHA 12 (+1)

Saving Throws STR +8, CON +6

Skills Athletics +8, Intimidation +4, Perception +5

Senses darkvision 60 ft., passive Perception 15

Languages Common, Orc

Challenge 5

Indomitable (2/Day). Hrabbaz can reroll a saving throw that he fails. He must use the new roll.

Relentless Endurance (Recharges after a Long Rest). When Hrabbaz is reduced to 0 hit points but not killed outright, he drops to 1 hit point instead.

Extra Damage. As long as Hrabbaz has more than half his hit points left he deals an extra 3 (1d6) damage on all hits.

Actions

Multiattack. Hrabbaz makes three attacks with his morningstar.

Morningstar. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Source

WDH, p. 205