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Hunter Shark

Large beast, Unaligned

Armor Class 12 (natural armor)

Hit Points 45 (6d10 + 12)

Speed swim 40 ft.

STR 18 (+4)
DEX 13 (+1)
CON 15 (+2)
INT 1 (-5)
WIS 10 (+0)
CHA 4 (-3)

Skills Perception +2

Senses blindsight 30 ft., passive Perception 12

Languages

Challenge 2

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Source

Monster Manual (2014), p. 330