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Ice Mephit

Small elemental, Neutral Evil

Armor Class 11

Hit Points 21 (6d6)

Speed 30 ft., fly 30 ft.

STR 7 (-2)
DEX 13 (+1)
CON 10 (+0)
INT 9 (-1)
WIS 11 (+0)
CHA 12 (+1)

Skills Perception +2, Stealth +3

Damage Immunities cold, poison

Condition Immunities exhaustion, poisoned

Senses Darkvision 60 ft., passive Perception 12

Languages Primordial (Aquan, Auran)

Challenge 1/2

Death Burst. The mephit explodes when it dies. con DC 10, each creature in a 5-foot Emanation originating from the mephit. 5 (2d4) Cold damage. Half damage.

Actions

Claw. m +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.

Frost Breath (Recharge 5–6). con DC 10, each creature in a 15-foot Cone. 7 (3d4) Cold damage. Half damage.

Source

Monster Manual (2024), p. 206