DUMB DECISION TTRPG · Library

Icewind Kobold Zombie

Small undead, Neutral Evil

Armor Class 9 (scraps of hide armor)

Hit Points 19 (3d6 + 9)

Speed 20 ft.

STR 8 (-1)
DEX 6 (-2)
CON 16 (+3)
INT 3 (-4)
WIS 6 (-2)
CHA 3 (-4)

Saving Throws WIS +0

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 8

Languages understands Common and Draconic but can't speak

Challenge 1/8

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Unusual Nature. The zombie doesn't require air, food, drink, or sleep.

Actions

Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) piercing damage.

Source

IDRotF, p. 297