Armor Class 13 ({@item hide armor|PHB})
Hit Points 49 (9d8 + 9)
Speed 30 ft.
Skills Athletics +6
Senses passive Perception 10
Languages Common
Challenge 2
Reckless. At the start of her turn, Imelda can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against her have advantage until the start of her next turn.
Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage.
NRH-CoI, p. 11