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Inspired

Medium humanoid (human), Lawful Evil

Armor Class 12

Hit Points 40 (9d8)

Speed 30 ft.

STR 11 (+0)
DEX 14 (+2)
CON 10 (+0)
INT 16 (+3)
WIS 10 (+0)
CHA 16 (+3)

Saving Throws INT +5, WIS +2

Skills Deception +7, Insight +2, Persuasion +7

Damage Resistances psychic

Condition Immunities charmed, frightened

Senses passive Perception 10

Languages Common, Quori

Challenge 2

Dual Mind. The Inspired has advantage on Wisdom saving throws.

Actions

Multiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious mockery.

Crysteel Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) force damage.

Vicious Mockery (Cantrip). The Inspired unleashes a string of insults laced with subtle enchantments at one creature it can see within 60 feet of it. If the target can hear the Inspired, the target must succeed on a DC 13 Wisdom saving throw or take 2 (1d4) psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.

Source

ERLW, p. 294