Armor Class 18 ({@item plate armor|phb})
Hit Points 117 (18d8 + 36)
Speed 25 ft.
Saving Throws CON +5, WIS +6
Skills Intimidation +4, Religion +3
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 13
Languages Common, Dwarvish
Challenge 8
Dwarven Resilience. Istrid has advantage on saving throws against being poisoned.
Multiattack. Istrid makes two melee attacks.
Maul. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) bludgeoning damage.
Treasure Sense (3/Day). Istrid magically pinpoints precious metals and stones, such as coins and gems, within 60 feet of her.
WDH, p. 199