DUMB DECISION TTRPG · Library

Jenevere

Large celestial, Lawful Good

Armor Class 20 (natural armor)

Hit Points 216 (16d10 + 128)

Speed 40 ft., fly 120 ft.

STR 18 (+4)
DEX 22 (+6)
CON 26 (+8)
INT 18 (+4)
WIS 20 (+5)
CHA 24 (+7)

Saving Throws INT +10, WIS +11, CHA +13

Skills Perception +11

Damage Resistances radiant, [object Object]

Condition Immunities charmed, exhaustion, frightened

Senses truesight 120 ft., passive Perception 21

Languages all, telepathy 120 ft.

Challenge 17

Magic Resistance. Jenevere has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. Jenevere makes three Radiant Touch attacks.

Radiant Touch. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 33 (6d8 + 6) radiant damage.

Forgiveness (2/Day). Jenevere selects a target within 10 feet. The target is freed from any curse, disease, poison, blindness, or deafness. If the target is a Fiend, it must succeed on a DC 21 saving throw or have disadvantage on all attack rolls for 24 hours.

Source

CoA, p. 264