DUMB DECISION TTRPG · Library

K'Tulah

Medium humanoid (tabaxi), Neutral Good

Armor Class 11

Hit Points 27 (5d8 + 5)

Speed 30 ft.

STR 10 (+0)
DEX 12 (+1)
CON 13 (+1)
INT 12 (+1)
WIS 15 (+2)
CHA 11 (+0)

Skills Medicine +4, Nature +3, Perception +4

Senses darkvision 60 ft., passive Perception 14

Languages Common, Druidic

Challenge 2

Feline Agility. When K'Tulah moves on her turn in combat, she can double her speed until the end of the turn. Once she uses this ability, K'Tulah can't use it again until she moves 0 feet on one of her turns.

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Source

CM, p. 64