DUMB DECISION TTRPG · Library

Kagain

Medium humanoid (dwarf), Neutral Evil

Armor Class 18 ({@item plate armor|PHB|plate})

Hit Points 161 (17d8 + 85)

Speed 30 ft.

STR 18 (+4)
DEX 13 (+1)
CON 20 (+5)
INT 10 (+0)
WIS 11 (+0)
CHA 10 (+0)

Saving Throws STR +8, CON +9

Skills Athletics +8, Perception +4, Survival +4

Senses darkvision 30 ft., passive Perception 14

Languages Common, Dwarvish

Challenge 11

Special Equipment. Kagain wields a +3 greataxe. While Kagain is attuned to this weapon, his hit point maximum increases to 178. Whenever a hostile creature damages Kagain while the axe is in his possession, he must succeed on a DC 15 Wisdom saving throw or go berserk. He can choose to fail this saving throw. While berserk, Kagain gains advantage on all melee attacks and attacks made against him are made with advantage.

Actions

Multiattack. Kagain makes three attacks with his Berserking Greataxe.

Berserking Greataxe. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (1d12 + 7) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Legendary Actions

Weapon Attack. Kagain makes a Berserking Greataxe attack.

Berserk Whirlwind (Costs 3 Actions). Kagain makes a Berserking Greataxe attack against every creature within 5 feet of him.

Source

MaBJoV, p. 118