DUMB DECISION TTRPG · Library

Kamadan

Large monstrosity, Unaligned

Armor Class 13 (natural armor)

Hit Points 67 (9d10 + 18)

Speed 30 ft.

STR 16 (+3)
DEX 16 (+3)
CON 14 (+2)
INT 3 (-4)
WIS 14 (+2)
CHA 10 (+0)

Skills Perception +4, Stealth +7

Senses passive Perception 14

Languages

Challenge 4

Keen Smell. The kamadan has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the kamadan moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is knocked prone, the kamadan can make two attacks—one with its bite and one with its snakes—against it as a bonus action.

Actions

Multiattack. The kamadan makes two attacks: one with its bite or claw and one with its snakes.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Snakes. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.

Sleep Breath (Recharges after a Short or Long Rest). The kamadan exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if it takes damage or someone uses an action to wake it.

Source

ToA, p. 225