DUMB DECISION TTRPG · Library

Knight of Eldraine

Medium humanoid (human), Any alignment

Armor Class 20 ({@item plate armor|PHB|plate}, {@item shield|PHB})

Hit Points 78 (12d8 + 24)

Speed 30 ft.

STR 16 (+3)
DEX 12 (+1)
CON 14 (+2)
INT 13 (+1)
WIS 11 (+0)
CHA 13 (+1)

Saving Throws CON +4, WIS +2

Senses passive Perception 10

Languages Common

Challenge 3

Knightly Virtue. The knight has one of the following traits, depending on the court it serves:

  • Courage (Embereth)

    The knight has advantage on Wisdom checks and Wisdom saving throws.
  • Knowledge (Vantress)

    The knight has advantage on Intelligence checks and Intelligence saving throws.
  • Loyalty (Ardenvale)

    The knight has advantage on Charisma checks and Charisma saving throws.
  • Persistence (Locthwain)

    The knight has advantage on Constitution saving throws.
  • Strength (Garenbrig)

    The knight has advantage on Strength checks and Strength saving throws.

Actions

Lance. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 9 (2d8) radiant damage.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 9 (2d8) radiant damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage plus 9 (2d8) radiant damage.

Source

MCV4EC