Armor Class 13
Hit Points 105 (14d8 + 42)
Speed 30 ft., swim 30 ft.
Skills Perception +9, Religion +4
Senses Darkvision 120 ft., Truesight 30 ft., passive Perception 19
Languages Undercommon
Challenge 6
Amphibious. The kuo-toa can breathe air and water.
Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.
Multiattack. The kuo-toa makes three Strange Scepter attacks.
Strange Scepter. m,r +6, reach 5 ft. or range 120 ft. Hit: 20 (5d6 + 3) Lightning damage.
Monster Manual (2024), p. 191