DUMB DECISION TTRPG · Library

Kuo-toa Archpriest

Medium aberration, Neutral Evil

Armor Class 13

Hit Points 105 (14d8 + 42)

Speed 30 ft., swim 30 ft.

STR 16 (+3)
DEX 14 (+2)
CON 16 (+3)
INT 13 (+1)
WIS 16 (+3)
CHA 14 (+2)

Skills Perception +9, Religion +4

Senses Darkvision 120 ft., Truesight 30 ft., passive Perception 19

Languages Undercommon

Challenge 6

Amphibious. The kuo-toa can breathe air and water.

Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.

Actions

Multiattack. The kuo-toa makes three Strange Scepter attacks.

Strange Scepter. m,r +6, reach 5 ft. or range 120 ft. Hit: 20 (5d6 + 3) Lightning damage.

Source

Monster Manual (2024), p. 191