DUMB DECISION TTRPG · Library

Kuo-toa Marauder

Medium aberration, Neutral Evil

Armor Class 12

Hit Points 22 (4d8 + 4)

Speed 30 ft., swim 30 ft.

STR 14 (+2)
DEX 10 (+0)
CON 12 (+1)
INT 10 (+0)
WIS 11 (+0)
CHA 10 (+0)

Skills Perception +4

Senses Darkvision 120 ft., Truesight 30 ft., passive Perception 14

Languages Common, Undercommon

Challenge 1/2

Amphibious. The kuo-toa can breathe air and water.

Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.

Actions

Brine Slicer. m +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage.

Bonus Actions

Slippery. The kuo-toa takes the Disengage action.

Source

HotB, p. 8