Armor Class 13
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.
Skills Persuasion +4, Survival +3
Senses darkvision 60 ft., passive Perception 11
Languages Common, Primordial
Challenge 1
Amphibious. Kysh can breathe air and water.
Emissary of the Sea. Kysh can communicate simple ideas with amphibious and water-breathing beasts. They understand the meaning of his words, but he cannot understand them in return.
Multiattack. Kysh makes two melee attacks with his spear.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
GoS, p. 240