Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft., swim 30 ft.
Damage Resistances cold
Damage Immunities poison
Condition Immunities charmed, exhaustion, poisoned
Senses Darkvision 60 ft., passive Perception 10
Languages Common
Challenge 1
Multiattack. The ghoul makes two Icy Bite attacks.
Icy Bite. m +4, reach 5 ft. Hit: 9 (2d6 + 2) Cold damage, and the target's Speed decreases by 5 feet until the start of the ghoul's next turn.
Claw. m +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. con DC 10. The target has the Paralyzed condition until the end of its next turn.
Watery Rush. While underwater, the ghoul moves up to half its Swim Speed without provoking Opportunity Attacks.
Monster Manual (2024), p. 132