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Lacedon Ghoul

Medium undead, Chaotic Evil

Armor Class 12

Hit Points 22 (5d8)

Speed 30 ft., swim 30 ft.

STR 13 (+1)
DEX 15 (+2)
CON 10 (+0)
INT 7 (-2)
WIS 10 (+0)
CHA 6 (-2)

Damage Resistances cold

Damage Immunities poison

Condition Immunities charmed, exhaustion, poisoned

Senses Darkvision 60 ft., passive Perception 10

Languages Common

Challenge 1

Actions

Multiattack. The ghoul makes two Icy Bite attacks.

Icy Bite. m +4, reach 5 ft. Hit: 9 (2d6 + 2) Cold damage, and the target's Speed decreases by 5 feet until the start of the ghoul's next turn.

Claw. m +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. con DC 10. The target has the Paralyzed condition until the end of its next turn.

Bonus Actions

Watery Rush. While underwater, the ghoul moves up to half its Swim Speed without provoking Opportunity Attacks.

Source

Monster Manual (2024), p. 132