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Lamia

Large fiend, Chaotic Evil

Armor Class 13

Hit Points 97 (13d10 + 26)

Speed 40 ft.

STR 16 (+3)
DEX 13 (+1)
CON 15 (+2)
INT 14 (+2)
WIS 15 (+2)
CHA 16 (+3)

Skills Deception +7, Insight +4, Stealth +5

Senses Darkvision 60 ft., passive Perception 12

Languages Abyssal, Common

Challenge 4

Actions

Multiattack. The lamia makes two Claw attacks. It can replace one attack with a use of Corrupting Touch.

Claw. m +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Psychic damage.

Corrupting Touch. wis DC 13, one creature the lamia can see within 5 feet. 13 (3d8) Psychic damage, and the target is cursed for 1 hour. Until the curse ends, the target has the Charmed and Poisoned conditions.

Bonus Actions

Leap. The lamia jumps up to 30 feet by spending 10 feet of movement.

Source

Monster Manual (2024), p. 192