Armor Class 13
Hit Points 97 (13d10 + 26)
Speed 40 ft.
Skills Deception +7, Insight +4, Stealth +5
Senses Darkvision 60 ft., passive Perception 12
Languages Abyssal, Common
Challenge 4
Multiattack. The lamia makes two Claw attacks. It can replace one attack with a use of Corrupting Touch.
Claw. m +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Psychic damage.
Corrupting Touch. wis DC 13, one creature the lamia can see within 5 feet. 13 (3d8) Psychic damage, and the target is cursed for 1 hour. Until the curse ends, the target has the Charmed and Poisoned conditions.
Leap. The lamia jumps up to 30 feet by spending 10 feet of movement.
Monster Manual (2024), p. 192