Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
Damage Resistances cold
Damage Immunities fire, poison
Condition Immunities charmed, frightened, poisoned
Senses Darkvision 120 ft. (unimpeded by magical {@variantrule Darkness|XPHB}), passive Perception 10
Languages understands Infernal but can't speak
Challenge 0
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Vile Slime. m +2, reach 5 ft. Hit: 2 (1d4) Poison damage.
Monster Manual (2024), p. 194