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Lemure

Medium fiend (devil), Lawful Evil

Armor Class 9

Hit Points 9 (2d8)

Speed 20 ft.

STR 10 (+0)
DEX 5 (-3)
CON 11 (+0)
INT 1 (-5)
WIS 11 (+0)
CHA 3 (-4)

Damage Resistances cold

Damage Immunities fire, poison

Condition Immunities charmed, frightened, poisoned

Senses Darkvision 120 ft. (unimpeded by magical {@variantrule Darkness|XPHB}), passive Perception 10

Languages understands Infernal but can't speak

Challenge 0

Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.

Actions

Vile Slime. m +2, reach 5 ft. Hit: 2 (1d4) Poison damage.

Source

Monster Manual (2024), p. 194