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Liondrake

Large monstrosity, Neutral

Armor Class 16 (natural armor)

Hit Points 119 (14d10 + 42)

Speed 40 ft., fly 60 ft.

STR 19 (+4)
DEX 15 (+2)
CON 17 (+3)
INT 6 (-2)
WIS 12 (+1)
CHA 12 (+1)

Skills Perception +7

Senses darkvision 60 ft., passive Perception 17

Languages Draconic

Challenge 7

Actions

Multiattack. The liondrake makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Blood-Chilling Roar (Recharge 4–6). The liondrake lets out a terrifying roar audible out to 300 feet. Any creature within 30 feet of the liondrake that can hear its roar must succeed on a DC 14 Wisdom saving throw or be frightened of the liondrake for 1 minute. A creature that fails the save by 5 or more is also paralyzed for the same duration. A creature can repeat the saving throw at the end of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this liondrake's Blood-Chilling Roar for the next 24 hours.

Source

Fizban's Treasury of Dragons, p. 207