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Lizardfolk Commoner

Medium humanoid (lizardfolk), Neutral

Armor Class 13 (natural armor)

Hit Points 16 (3d8 + 3)

Speed 30 ft., swim 30 ft.

STR 15 (+2)
DEX 10 (+0)
CON 12 (+1)
INT 7 (-2)
WIS 12 (+1)
CHA 7 (-2)

Skills Perception +3, Stealth +2, Survival +3

Senses passive Perception 13

Languages Draconic

Challenge 1/4

Hold Breath. The lizardfolk can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Source

GoS, p. 241