DUMB DECISION TTRPG · Library

Lizardfolk Render

Large humanoid (lizardfolk), Neutral

Armor Class 15 (natural armor)

Hit Points 52 (7d10 + 14)

Speed 30 ft., swim 30 ft.

STR 16 (+3)
DEX 10 (+0)
CON 14 (+2)
INT 7 (-2)
WIS 12 (+1)
CHA 7 (-2)

Skills Athletics +5, Perception +3, Survival +5

Senses passive Perception 13

Languages Draconic

Challenge 3

Blood Frenzy. The render has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Hold Breath. The render can hold its breath for 15 minutes.

Actions

Multiattack. The render makes two attacks: one with its claws and one with its bite.

Claws. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Rend the Field (Recharge 5–6). The render makes a claw attack against each creature of its choice within 10 feet of it. A creature hit by this attack must succeed on a DC 13 Strength saving throw or be knocked prone.

Source

GoS, p. 241