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Lizardfolk Scaleshield

Medium humanoid (lizardfolk), Neutral

Armor Class 16 ({@item scale mail|phb}, {@item shield|phb})

Hit Points 32 (5d8 + 10)

Speed 30 ft., swim 30 ft.

STR 15 (+2)
DEX 10 (+0)
CON 14 (+2)
INT 7 (-2)
WIS 12 (+1)
CHA 7 (-2)

Skills Athletics +4, Perception +3, Survival +5

Senses passive Perception 13

Languages Draconic

Challenge 1

Hold Breath. The scaleshield can hold its breath for 15 minutes.

Actions

Multiattack. The scaleshield makes two melee attacks, each one with a different weapon.

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Shield Block. If an ally within 5 feet of the scaleshield is hit by an attack, the scaleshield can reduce that attack's damage by half.

Source

GoS, p. 242