Armor Class 16 ({@item chain shirt|phb}, {@item shield|phb})
Hit Points 11 (2d8 + 2)
Speed 30 ft.
Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages —
Challenge 1/4
Dwarven Resilience. The guard has advantage on saving throws against poison.
Halberd. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
OotA, p. 131