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Madam Eva

Medium humanoid (human), Chaotic Neutral

Armor Class 10

Hit Points 88 (16d8 + 16)

Speed 20 ft.

STR 8 (-1)
DEX 11 (+0)
CON 12 (+1)
INT 17 (+3)
WIS 20 (+5)
CHA 18 (+4)

Saving Throws CON +5

Skills Arcana +7, Deception +8, Insight +13, Intimidation +8, Perception +9, Religion +7

Senses passive Perception 19

Languages Abyssal, Common, Elvish, Infernal

Challenge 10

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Curse (Recharges after a Long Rest). Madam Eva targets one creature that she can see within 30 feet of her. The target must succeed on a DC 17 Wisdom saving throw or be cursed. While cursed, the target is blinded and deafened. The curse lasts until ended with a greater restoration spell, a remove curse spell, or similar magic. When the curse ends, Madam Eva takes 5d6 psychic damage.

Evil Eye (Recharges after a Short or Long Rest). Madam Eva targets one creature that she can see within 10 feet of her and casts one of the following spells on the target (save DC 17), requiring neither somatic nor material components to do so: animal friendship, charm person, or hold person. If the target succeeds on the initial saving throw, Madam Eva is blinded until the end of her next turn. Once a target succeeds on a saving throw against this effect, it is immune to the Evil Eye power of all Vistani for 24 hours.

Source

CoS, p. 233