DUMB DECISION TTRPG · Library

Merfolk Salvager

Medium humanoid (merfolk), Neutral

Armor Class 12

Hit Points 22 (4d8 + 4)

Speed 10 ft., swim 40 ft.

STR 12 (+1)
DEX 14 (+2)
CON 12 (+1)
INT 11 (+0)
WIS 10 (+0)
CHA 13 (+1)

Saving Throws DEX +4

Skills Athletics +3, Perception +2

Senses passive Perception 12

Languages Aquan, Common

Challenge 1

Amphibious. The salvager can breathe air and water.

Actions

Multiattack. The salvager makes two attacks with its coral rapier.

Coral Rapier. Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Inject Toxin (2/Day). Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the creature must succeed on a DC 12 Constitution saving throw or be paralyzed until the end of its next turn.

Source

GoS, p. 244