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Metallic Warbler

Tiny construct, Neutral Good

Armor Class 14 (natural armor)

Hit Points 14 (4d4 + 4)

Speed 40 ft., fly 60 ft.

STR 4 (-3)
DEX 15 (+2)
CON 12 (+1)
INT 9 (-1)
WIS 10 (+0)
CHA 12 (+1)

Saving Throws DEX +4

Damage Immunities fire

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages understands Common and Draconic but can't speak

Challenge 1/4

Immutable Form. The warbler is immune to any spell or effect that would alter its form.

Telepathic Bond. While the warbler is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other.

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Calming Mist (Recharge 5–6). The warbler releases a calming gas in a 5-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 11 Charisma saving throw or become charmed by the warbler for 1 minute. While charmed in this way, the creature is incapacitated and has a speed of 0.

Source

Fizban's Treasury of Dragons, p. 210