DUMB DECISION TTRPG · Library

Mimic

Medium monstrosity, Neutral

Armor Class 12

Hit Points 58 (9d8 + 18)

Speed 20 ft.

STR 17 (+3)
DEX 12 (+1)
CON 15 (+2)
INT 5 (-3)
WIS 13 (+1)
CHA 8 (-1)

Skills Stealth +5

Damage Immunities acid

Condition Immunities prone

Senses Darkvision 60 ft., passive Perception 11

Languages

Challenge 2

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite. m +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.

Pseudopod. m +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Bonus Actions

Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.

Source

Monster Manual (2024), p. 212