Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
Saving Throws INT +8, WIS +5
Skills Arcana +8, Deception +6, Insight +5, Persuasion +6
Senses passive Perception 12
Languages Common plus any four languages
Challenge 5
Special Equipment. The mage wears a spies' murmur (see chapter 5).
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Guildmaster's Guide to Ravnica, p. 233