Armor Class 14
Hit Points 85 (10d10 + 30)
Speed 40 ft.
Skills Perception +7, Survival +7
Senses Darkvision 60 ft., passive Perception 17
Languages Abyssal
Challenge 3
Abyssal Glaive. m +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.
Gore (Recharge 5–6). m +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.
Monster Manual (2024), p. 215