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Miros Xelbrin

Medium humanoid ([object Object]), Neutral Good

Armor Class 10

Hit Points 22 (4d8 + 4)

Speed 30 ft.

STR 16 (+3)
DEX 10 (+0)
CON 15 (+2)
INT 11 (+0)
WIS 12 (+1)
CHA 14 (+2)

Skills Intimidation +4, Perception +3

Senses passive Perception 13

Languages Common

Challenge

Roleplaying Information. Innkeeper Miros is a retired carnival attraction, dubbed "the Yeti" because of his barrel-shaped body and the thick, white hair covering his arms, chest, back, and head. When Goldenfields suffers, so does his business, so he takes strides to protect the compound. Ideal: "As does the Emerald Enclave, I believe that civilization and the wilderness need to learn to coexist." Bond: "Make fun of me all you like, but don't speak ill of my inn or my employees." Flaw: "When something upsets me, I have a tendency to fly into a rage."

Actions

Bear Hug. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) bludgeoning damage, and the target grappled (escape DC 13) and takes 5 (1d4 + 3) bludgeoning damage at the start of each of Miros's turns until the grapple ends. Miros cannot make attacks while grappling a creature.

Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 1) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Miros carries ten crossbow bolts.

Source

SKT, p. 251