Armor Class 17 (natural armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft., fly 60 ft.
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
16
(+3)
WIS
14
(+2)
CHA
17
(+3)
Saving Throws INT +5, WIS +4, CHA +5
Skills Perception +4, Persuasion +5, Stealth +4
Condition Immunities charmed
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 2
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 3 (1d6) radiant damage.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons:
Dream Breath
The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.Moonlight Breath
The dragon exhales a beam of moonlight in a 30-foot line that is 5 feet wide. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.
Source Fizban's Treasury of Dragons, p. 213