Armor Class 13 (natural armor)
Hit Points 30 (4d10 + 8)
Speed 70 ft.
Senses darkvision 60 ft., passive Perception 11
Languages —
Challenge 1
Standing Leap. The moorbounder's long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) slashing damage.
Explorer's Guide to Wildemount, p. 295