Armor Class 12
Hit Points 90 (12d8 + 36)
Speed 30 ft.
Skills Athletics +6, Intimidation +5
Senses passive Perception 11
Languages Common
Challenge 3
Indomitable (2/Day). Mortlock can reroll a saving throw that he fails. He must use the new roll.
Multiattack. Mortlock makes two attacks with his greatclub.
Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, plus 5 (2d4) bludgeoning damage if Mortlock has taken any damage since his last turn.
Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
BGDIA, p. 26