DUMB DECISION TTRPG · Library

Mountain Goat

Medium beast, Unaligned

Armor Class 11

Hit Points 13 (2d8 + 4)

Speed 40 ft., climb 30 ft.

STR 14 (+2)
DEX 12 (+1)
CON 14 (+2)
INT 2 (-4)
WIS 10 (+0)
CHA 5 (-3)

Senses passive Perception 10

Languages

Challenge 1/8

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 3 (1d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Source

IDRotF, p. 304