Armor Class 15 ({@item studded leather armor|PHB|studded leather})
Hit Points 112 (15d8 + 45)
Speed 30 ft.
Saving Throws STR +7, DEX +5, CON +6
Skills Athletics +10, Intimidation +5
Senses passive Perception 11
Languages Common, Goblin
Challenge 5
Brave. Mr. Greystone has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when Mr. Greystone hits with it (included in the attack).
Multiattack. Mr. Greystone makes two melee attacks or two ranged attacks.
Club. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
NRH-AT, p. 13