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Mummy

Small undead, Lawful Evil

Armor Class 11

Hit Points 58 (9d8 + 18)

Speed 20 ft.

STR 16 (+3)
DEX 8 (-1)
CON 15 (+2)
INT 6 (-2)
WIS 12 (+1)
CHA 12 (+1)

Saving Throws WIS +3

Damage Immunities necrotic, poison

Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned

Senses Darkvision 60 ft., passive Perception 11

Languages Common plus two other languages

Challenge 3

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. m +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare. wis DC 11, one creature the mummy can see within 60 feet. The target has the Frightened condition until the end of the mummy's next turn. The target is immune to this mummy's Dreadful Glare for 24 hours.

Source

Monster Manual (2024), p. 219