Armor Class 18 ({@item plate armor|PHB|plate})
Hit Points 170 (20d8 + 80)
Speed 30 ft.
Saving Throws STR +9, DEX +5, CON +8
Skills Intimidation +10, Persuasion +6
Senses passive Perception 11
Languages Common, Goblin, Orc, Undercommon
Challenge 9
Potion Mishap. When Nauk uses the Imbibe Potion action more than once in an hour, roll 1d4 for what happens:
Relentless. When Nauk is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can't use this feature again for 24 hours
Special Items. Nauk wears adamantine plate armor. He wields a +1 maul and a +1 heavy crossbow which is already factored into his stats. He has 2 potions of resistance (cold), 2 potions of resistance (fire), 2 potions of resistance (lightning). He has 2 potions of heroism and 4 potions of superior healing.
Multiattack. Nauk makes three Magic Maul attacks. Nauk may substitute one of those attacks for the Imbibe Potion action.
Magic Maul. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 13 (2d6 + 6) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +6 to hit, ranged 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Imbibe Potion. Nauk drinks a potion from the following list:
Parry. Nauk adds 4 to his AC against one melee attack that would hit him. To do so, Nauk must see the attacker and be wielding a melee weapon.
MaBJoV, p. 54