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Necromancer

Medium humanoid (any race), Any alignment

Armor Class 12

Hit Points 66 (12d8 + 12)

Speed 30 ft.

STR 9 (-1)
DEX 14 (+2)
CON 12 (+1)
INT 17 (+3)
WIS 12 (+1)
CHA 11 (+0)

Saving Throws INT +7, WIS +5

Skills Arcana +7, History +7

Damage Resistances necrotic

Senses passive Perception 11

Languages any four languages

Challenge 9

Grim Harvest (1/Turn). When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, the necromancer regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.

Actions

Withering Touch. Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Hit: 5 (2d4) necrotic damage.

Source

Volo's Guide to Monsters, p. 217