Armor Class 13
Hit Points 16 (3d8 + 3)
Speed 30 ft., climb 20 ft.
Skills Stealth +5
Condition Immunities blinded, deafened, exhaustion
Senses blindsight 30 ft., passive Perception 11
Languages Sylvan
Challenge 1/2
Close Quarters Shooting. The needle spawn does not suffer disadvantage on ranged attacks while within 5 feet of a hostile creature that can see it and isn't incapacitated, if the target of the attack is also within 5 feet of the needle spawn.
Needle Volley. The needle spawn makes up to 1d6 needle attacks, but it cannot attack the same target more than twice during its turn.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Needle. Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
MFF, p. 16