Armor Class 12
Hit Points 11 (2d8 + 2)
Speed 40 ft.
Skills Intimidation +4, Stealth +6
Senses darkvision 60, passive Perception 10
Languages Common
Challenge 1/4
Aura of Murder. As long as the night blade is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
BGDIA, p. 233