Armor Class 16
Hit Points 148 (27d8 + 27)
Speed 30 ft.
Saving Throws DEX +7, CON +5, WIS +6, CHA +8
Skills Perception +6, Persuasion +8
Senses passive Perception 16
Languages Common plus two other languages
Challenge 10
Multiattack. The noble makes three Beguiling Strike attacks.
Beguiling Strike. m,r +8, reach 5 ft. or range 60 ft. Hit: 18 (4d6 + 4) Psychic damage, and the target has the Charmed condition until the start of the noble's next turn.
Monster Manual (2024), p. 227