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Norker

Small humanoid (goblinoid), Chaotic Evil

Armor Class 17 (natural armor)

Hit Points 16 (3d8 + 3)

Speed 30 ft.

STR 13 (+1)
DEX 10 (+0)
CON 13 (+1)
INT 8 (-1)
WIS 8 (-1)
CHA 7 (-2)

Skills Athletics +3

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge 1/2

Actions

Multiattack. The norker makes one mace and one bite attack.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Reactions

Defensive Rebuke. If a creature within 5 feet of the norker makes a melee attack against it, the norker can use its reaction to cause 4 piercing damage to it.

Source

MFF, p. 17