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Norker War Leader

Small humanoid (goblinoid), Chaotic Evil

Armor Class 17 (natural armor)

Hit Points 39 (6d8 + 12)

Speed 30 ft.

STR 16 (+3)
DEX 10 (+0)
CON 15 (+2)
INT 12 (+1)
WIS 11 (+0)
CHA 13 (+1)

Skills Athletics +5, Intimidation +3, Perception +2

Senses darkvision 60 ft., passive Perception 12

Languages Common, Goblin

Challenge 3

Actions

Multiattack. The norker war leader makes one greataxe and one bite attack, and also uses Fight On, You Slugs.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Fight On, You Slugs. The norker war leader picks up to three allied goblinoids within 60 feet that can see it. The chosen creatures can each use their reactions to make a single melee attack.

Reactions

Defensive Rebuke. If a creature within 5 feet of the norker makes a melee attack against it, the norker can use its reaction to cause 6 piercing damage to it.

Source

MFF, p. 17