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Noska Ur'gray

Medium humanoid (dwarf), Lawful Evil

Armor Class 11 ({@item leather armor|phb})

Hit Points 32 (5d8 + 10)

Speed 25 ft.

STR 15 (+2)
DEX 11 (+0)
CON 14 (+2)
INT 10 (+0)
WIS 10 (+0)
CHA 11 (+0)

Skills Intimidation +2

Damage Resistances poison

Senses darkvision 60 ft., passive Perception 10

Languages Common, Dwarvish

Challenge 1/2

Pack Tactics. Noska has advantage on an attack roll against a creature if at least one of Noska's allies is within 5 feet of the creature and the ally isn't incapacitated.

Dwarven Resilience. Noska has advantage on saving throws against poison and resistance to poison damage.

Difficult Climber. Noska has disadvantage on Strength checks made to climb, due to his disability.

Actions

Multiattack. Noska makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Source

WDH, p. 213