Armor Class 11 ({@item leather armor|phb})
Hit Points 32 (5d8 + 10)
Speed 25 ft.
Skills Intimidation +2
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 10
Languages Common, Dwarvish
Challenge 1/2
Pack Tactics. Noska has advantage on an attack roll against a creature if at least one of Noska's allies is within 5 feet of the creature and the ally isn't incapacitated.
Dwarven Resilience. Noska has advantage on saving throws against poison and resistance to poison damage.
Difficult Climber. Noska has disadvantage on Strength checks made to climb, due to his disability.
Multiattack. Noska makes two melee attacks.
Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
WDH, p. 213