Armor Class 15 ({@item studded leather armor|phb|studded leather})
Hit Points 32 (5d8 + 10)
Speed 30 ft.
Skills Nature +4, Perception +3, Performance +2, Stealth +5, Survival +3
Senses passive Perception 13
Languages Common
Challenge 2
Fey Ancestry. Oak has advantage on saving throws against being charmed, and magic can't put him to sleep.
Keen Hearing and Sight. Oak has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Multiattack. Oak makes three attacks with his hooked daggers or his hand crossbow.
Hooked Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Return the Favor (3/Day). When Oak takes damage from a melee weapon attack, he can make a hooked dagger attack.
AI, p. 205