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Ogre Howdah

Large giant, Chaotic Evil

Armor Class 15 ({@item breastplate|phb}, {@item shield|phb})

Hit Points 59 (7d10 + 21)

Speed 40 ft.

STR 19 (+4)
DEX 8 (-1)
CON 16 (+3)
INT 5 (-3)
WIS 7 (-2)
CHA 7 (-2)

Senses darkvision 60 ft., passive Perception 8

Languages Common, Giant

Challenge 2

Howdah. The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have 3 against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.

Actions

Mace. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 201